The world of Sanctuary
The World of Sanctuary is a vase place. With plenty of places to explore and discover. With hidden elements and gems throughout sanctuary, you will always have something new to find.
Diablo, the Lord of Terror, has fallen to a brave hero beneath the church of Tristram. Now that hero is gone, replaced by a Dark Wanderer who roams the world of Sanctuary leaving death and destruction in his wake. As a hero of humanity, you must face the minions of Diablo's evil brothers and stop the Dark Wanderer before he fulfills his terrible destiny. (1)
The Reign of Terror mod includes all completed Acts I - V, with the Shattered Realm from the original Grim Dawn as Act VI.
Goblins. There is goblins. Pesky little things anyways. The Developers did a great job implementing them and giving them a reason to be here.
Every Act includes fully voice NPC's, so you can get that nostalgia trip time and time again. Remember what it was like being 12 years old and becoming a demon slayer?
In addition to all five Acts, there is also the three difficulty levels (plus Normal +), that we all know and love (Well some of us love it....who am I kidding, we all hate having to repeat the content three times to get to endgame).
Each difficulty is a greater challenge than the last, with such features as increased creature difficulty, experience penalties upon death, and other challenges.
RoT has streamlined the campaign in a lot of places making it faster and feel like less of a chore in some zones. (Ex. Tower has gone from five levels down to three. Worldstone has gone from four levels down to three.) Making for a more enjoyable experience.
You will notice that some zones actually feel like their name, the devs did a great job on this. (Ex. Black Marsh feels like an actual Marsh, Far Oasis feels like a desert oasis.)